New Level Added - A Call for Feedback


After receiving some feedback on the prototype, I've made some changes to level 1 that should make it a bit easier to get through and cause less frustration.

I've created a brand new level as well, what started out as a late-night scribble on One Note last night became a reality after a good few hours of coding today. 

Imagined:

Reality:

At least the implementation looks nice...

I personally found this level very fun to create and play on, though it did raise the question of adding checkpoints in the near future, as I don't want the game to be frustrating. I've got the philosophy that when you beat a certain section of the level, you shouldn't have to beat it again and again just for an attempt at the next section. Though, I think this level is just about short enough to get away without a checkpoint, with an "S" ranking being achieved for completion within 35 seconds.

I've also took the time to add a between-levels room that displays your results for the previously completed level, I think it's a nice touch:


Oh and I've officially moved from a prototype to "alpha", as a lot of mechanics and features currently in the game are definitely planned for the final release, one day.

As always, thank you for trying out the game and please feel free to share your feedback, anything constructive is more than welcomed as this is my first venture into the world of game development and I want to make the best possible experience for players that I can.

Full list of changes for this update;

New Content

  • Added level 2
  • Moving platforms
    • Can jump through from below
    • Can fall through by using down+jump
  • Now showing scoresheet for each level

Changed Content

  • Modified speed and fluidity of message text
  • Removed overly difficult jumping section at the end of level 1
  • Adjusted timing for ranks to make rank S more difficult to achieve

Many thanks

-Cappiche

Files

TurtleRun.zip 19 MB
43 days ago

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